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The GamesIndustry.biz Podcast

Weekly news discussion show offering insight into the global video games market for industry professionals. The GI.Biz's world-leading team of experienced trade journalists, who spend each week breaking down the biggest stories, lending their thoughts on the latest trends in the market, and discussing the implications for video games as a business
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Now displaying: March, 2019
Mar 22, 2019

James, Rebekah and Haydn reflect on the biggest news of this year's Game Developers Conference in San Francisco.

Inevitably, Google's Stadia streaming service dominates much of the conversation. We recap the most interesting aspects of the announcement, debate the appeal and potential of Stadia, and highlight the many, many unanswered questions.

We also discuss the Nindies showcase and its most promising titles, the promise of online technology like Improbable's SpatialOS, and consider Oculus' new two-pronged strategy with Quest and Rift S.

As always, you can get your daily dose of news, analysis and insight from www.gamesindustry.biz.

Mar 15, 2019

James, Rebekah and Brendan discuss the latest gaming headlines, including whether publishers need to be more careful in screening the influencers they work with.

We kick off with an update on the various lawsuits between Epic and the creators of popular dances, as well as news that former EA Motive founder Jade Raymond and battle royale pioneer Brendan Greene have taken on new roles.

Then, following EA's apology for its delay in dealing with a Game Changer that was sexually harassing The Sims fans, we talk about the responsibility publishers have when using influencers to engage with their community.

As Brendan covered in his piece earlier this week, endorsing YouTubers, Twitch streamers et al lends them some of a brand's power but what happens when an individual abuses that power?

As always, you can find more news, analysis and insight into the world behind video games at www.gamesindustry.biz.

Mar 8, 2019

Rebekah, Brendan and Haydn once again discuss the latest industry headlines, many of which centre around rather toothless apologies.

We follow up on last week's main topic as THQ Nordic CEO Lars Wingefors addresses his subsidiary's decisions to run a Q&A on controversial image board 8chan.

But, of course, the bulk of the episode is taken up by Valve's handling of Rape Day, a controversial visual novel that gives players control of a serial rapist during a zombie apocalypse. While Valve has confirmed the game will not be released on Steam, does this show any improvements on its widely-criticised policy of allowing any games that are not 'illegal or trolling'?

On a lighter note, we discuss The Glory Society, a new co-working initiative by some of the developers behind the acclaimed Night In The Woods, and Nintendo's return to the virtual reality space (yes, return. Remember the Virtual Boy?) with the next Labo expansion.

As always, you can get the latest news, insight and analysis into the world behind video games at www.gamesindustry.biz.

Mar 1, 2019

Rebekah, Brendan and Haydn discuss some of the biggest games industry headlines from the past week.

The biggest topic of the week is THQ Nordic's ill-advised decision to conduct an AMA on controversial forum 8chan, known for harbouring hate speech and previously blacklisted for hosting child pornography.

We discuss the implications for THQ Nordic, debate how well the company responded to criticism over this session, and take a wider look at the industry's relationship with the darker aspects of the internet community.

This is followed by our thoughts on the reveal of Pokémon Sword and Shield, the next core instalments in the hugely popular RPG series. Once we've chosen our starters, we discuss whether the initial reveal has lived up to expectations and how well it might perform on Switch when it arrives in late 2019.

As always, you can get the latest news, insight and analysis into the world behind video games at www.gamesindustry.biz.

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