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The GamesIndustry.biz Podcast

Weekly news discussion show offering insight into the global video games market for industry professionals. The GI.Biz's world-leading team of experienced trade journalists, who spend each week breaking down the biggest stories, lending their thoughts on the latest trends in the market, and discussing the implications for video games as a business
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Now displaying: September, 2019
Sep 30, 2019

Matt, Brendan, and Rebekah are on hand this week to discuss all the hottest industry haps, starting with the Oculus Quest. 

Accounting for 20% of Oculus' $100 million lifetime revenue from software in just a few short months, the Quest appears to be a resounding success. Things are looking more positive already though, after Oculus announced it was adding hand-tracking to the hardware as a free update. 

It's been a big week over at Nintedno's house too though, following the launch of the Switch Lite and Mario Kart World Tour, which seems to represent Nintendo at both its best and most clueless at the same time. 

Mario Kart World Tour has been a record-breaking mobile game for Nintendo in terms of downloads, but lots of questions still linger about whether its controversial monetisation model will find traction with players. 

Meanwhile, the Nintendo Switch Lite launched to glowing reviews, only to be mired in the Joy-Con drift fiasco (unfortunately the podcast was recorded before that news broke and so isn't mentioned). Even so, there's still plenty of evidence to suggest that the 2019 holiday period for Nintendo is going to be a real success; Nintendo has both the cheapest and newest hardware on the market this Christmas, and a new Pokémon game arriving in November.

 

 

 

Sep 23, 2019

James, Matt, Rebekah and Haydn are on hand to discuss the biggest news of the past week, starting with the future of E3.

The emergence of a pitch deck from the ESA gives some insight into the direction the trade body would like to take the industry's premier showcase, but mentions of celebrities, influencers and "queuetainment" are raising more than a few eyebrows.

Next, we weigh up the potential for Apple Arcade and whether it's the saviour of premium mobile games -- or their last chance. We also touch on indie and mobile pricing, and the value consumers place in ownership versus the convenience of subscription.

Finally, we discuss Sports Interactive's new eco-friendly packaging for Football Manager and the challenge from studio director's Miles Jacobson for all major entertainment firms -- including console platform holders -- to adopt a similar approach. 

(Interestingly, since we recorded, both PlayStation and Xbox have signed up to the United Nations' Playing For The Planet Alliance, but there's been no mention of ditching plastic boxes so far)

As always, you can get your daily dose of news, insight and analysis into the world behind video games at www.gamesindustry.biz.

Sep 16, 2019

It's a smaller team this week, but no less meatier a discussion. Haydn and Brendan debate the potential fallout from the DCMS committee's recommendations that the UK government regulate loot boxes under gambling laws.

While these remain recommendations at the moment and are not enforceable laws, it's nonetheless a concerning direction for the ongoing debate around how the games industry monetises its audience. 

We discuss the various responses to the report, the implications such laws might have for the industry and how this latest news, when combined with headlines of crunch, abuse, mass layoffs and more, is not painting the best picture for the games industry.

As always, you can find more news, insight and analysis at www.gamesindustry.biz.

Sep 9, 2019

After a troubling week in the games industry following multiple abuse allegations, we’re back with a lighter episode of the GamesIndustry.biz Podcast. 

Haydn pulls hosting duty this week, joined by Brendan and Chris to discuss the absolute bumper pack of announcements from Nintendo’s latest Direct, and reminisce about the Dreamcast glory days. 

On Wednesday, Nintendo wheeled out a barrel-load of announcements that didn’t warrant much on their own, but combined shows the platform holder continuing to invest in varied experiences for Switch owners. 

We got classic Nintendo titles, more details on upcoming games, and the bizarre new Switch Hoop, which feels very on-brand for Nintendo. Whether it will be able to emulate the success of products like Wii Fit or Wii Sports remains to be seen, however. 

From there, things took a curious turn as Chris and Brendan regaled Haydn with all the antediluvian wonders of the Sega Dreamcast, which is today enjoying its 20th birthday in North America. Feel free to celebrate this momentous occasion however you please.

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