The GamesIndustry.biz team gather around their mics to discuss the biggest news of the past week.
This week, that does of course mean delving deeper into Microsoft's record-breaking plan to acquire Activision Blizzard for $68.7bn.
We've already spoken to analysts about, as one referred to it, "the deal that will change the industry forever" and posed our own unanswered questions about the deal.
During this episode, we discuss the wider implications of the acquisition, why the companies might be a good fit for each other, and what we might expect from the next 18 months.
As always, you can get more news and insight at www.gamesindustry.biz.
The GamesIndustry.biz team gathers around their mics to discuss the biggest stories of the past week.
On this episode, we start with Take-Two's $12.7bn acquisition of mobile giant Zynga, delving into why the publisher of GTA and Borderlands might want to grow its presence in the mobile market.
We also discuss a similar topic: the rise of the Apple Arcade subscription service and how it clashes with typical free-to-play games design, following an article we ran by Seattle University's Dr Christopher A Paul.
(Please note: This episode was recorded before Microsoft's acquisition of Activision Blizzard. We will discuss that story on next week's episode)
The GamesIndustry.biz podcast is back, with the team gathering around their mics to discuss the year ahead.
Following our annual analysts' predictions feature, we discuss some of the more interesting topics that emerged and how we think they might develop.
Subjects include the ongoing rumours around PlayStation's subscription plans, renewed interest in virtual reality, the impressive release slate for 2022 (and potential for delays), and more.
As always you can get more insight at www.gamesindustry.biz.